![]() ![]() Same goes for passives - most can’t even compare to ones from D3, but hey - you allocate skill points, lol. ![]() Diablo 3 had 5 freaking choices for each skill in form of runes - which also were often changing those skills in more significant ways or with more interesting perks - not just mostly numerical increases such as “If Chain Lightning bounces off of you, its next hit deals % increased damage.” - that’s just lame. Here you can pick one bonus, and then choose one of the two - so essentially 2 options. Frankly it’s worse than Diablo 3 - it’s just that people are fooled by this clever illusion of allocating points, lol.īut if you look deeper - classes in D4 come with similar amount of skills per class - but alterations are so much worse compared to Diablo 3 runes. Not to mention generally building options are pretty lack luster. Sets are now gone, so where is that diversity, eh? Like for real, wtf? Right now some classes have freaking 1 viable endgame build, which is still less than what D3 was offering with predefined build archetypes forced by sets. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |